contains(Point p) | Triangle | |
contains(int pointId) | Triangle | |
getId() const | Triangle | |
getPoint1() const | Triangle | |
getPoint2() const | Triangle | |
getPoint3() const | Triangle | |
id | Triangle | [private] |
isProcessed() const | Triangle | |
operator<(const Triangle &tr1, const Triangle &tr2) | Triangle | [friend] |
operator==(const Triangle &p) | Triangle | |
p1 | Triangle | [private] |
p2 | Triangle | [private] |
p3 | Triangle | [private] |
processed | Triangle | [private] |
setId(int id) | Triangle | |
setPoint1(Point p1) | Triangle | |
setPoint2(Point p2) | Triangle | |
setPoint3(Point p3) | Triangle | |
setProcessed(bool processed) | Triangle | |
Triangle() | Triangle | |
Triangle(int id, Point p1, Point p2, Point p3) | Triangle | |
Triangle(const Triangle &tr) | Triangle | |
~Triangle() | Triangle |