Triangle.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2007 by Universidad Nacional de Colombia                *
00003  *   http://www.unal.edu.co                                                *
00004  *                                                                         *
00005  *   This program is free software; you can redistribute it and/or modify  *
00006  *   it under the terms of the GNU General Public License as published by  *
00007  *   the Free Software Foundation; either version 2 of the License, or     *
00008  *   (at your option) any later version.                                   *
00009  *                                                                         *
00010  *   This program is distributed in the hope that it will be useful,       *
00011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00013  *   GNU General Public License for more details.                          *
00014  *                                                                         *
00015  *   You should have received a copy of the GNU General Public License     *
00016  *   along with this program; if not, write to the                         *
00017  *   Free Software Foundation, Inc.,                                       *
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00019  ***************************************************************************/
00020 #ifndef TRIANGLE_H
00021 #define TRIANGLE_H
00022 
00023 #include <Point.h>
00024 
00025 #define TriangleList list<Triangle>
00026 #define TriangleVector vector<Triangle>
00027 
00035 class Triangle{
00036         public:
00037                 Triangle();
00038                 Triangle( int id, Point p1, Point p2, Point p3 );
00039                 Triangle( const Triangle& tr );
00040                 bool operator == ( const Triangle& p ) ;
00041                 friend bool operator < ( const Triangle& tr1, const Triangle& tr2 ) ;
00042                 ~Triangle();
00043                 
00044                 void setId( int id ) ;
00045                 void setPoint1( Point p1 ) ;
00046                 void setPoint2( Point p2 ) ;
00047                 void setPoint3( Point p3 ) ;
00048                 
00049                 int getId() const ;
00050                 Point getPoint1() const ;
00051                 Point getPoint2() const ;
00052                 Point getPoint3() const ;
00053                 
00054                 void setProcessed( bool processed );
00055                 bool isProcessed() const;
00056                 
00057                 bool contains( Point p ) ;
00058                 bool contains( int pointId ) ;
00059                 
00060         private:
00061                 int id ;
00062                 Point p1 ;
00063                 Point p2 ;
00064                 Point p3 ;
00065                 bool processed ;
00066 };
00067 
00068 #endif

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